A consistent response time is the key to Drag Racing

Most Drag Racers knew that "cutting good light" could be the difference between victory and loss.

The best experienced rider has a huge advantage. So many Drag Racers spend as much time working and practicing their departures. Some of the best Drag Racers are in special facilities where they are working to coordinate the eye to gain advantage over their competitors.

But there's more to pull the drawbar faster and more consistently off your line than your opponent than just eye-hand coordination.

First of all, a bit from the back: A typical "Christmas tree" glider slides with the headlights (allowing you to know that the car is on the starting line), 3 yellow light and the green "Go" indicator 1. The lights are yellow, yellow, yellow and then green between 0.5 seconds, altogether 2 seconds. Since the typical total reaction time is approx. 0.5 seconds, most Drag Racers use the latest yellow light as they are signaling (release the clutch or trans brake switch). Then when the car really goes, the green light is on. If you wait for the green light, it's actually 0.5 seconds late. However, if the actual total reaction time is 0.499 seconds instead of 0.5 seconds between the last yellow and green, leave red light freely for 0.001 sec. And relax. Critical aspects of the practical tree are all "delay times", which constitute the entire reaction time. The total reaction time is the time the light (s) turn on the wood and the car to unlock the Staging Beam and start the ET timer. The total reaction time is as follows: The response time of the human body to the lights, vehicle response time, RollOut time and electronic delay delay time. The response time of the car gives you an indication (for example, releasing the brake spring) and the car will actually start. This tire sidewall, suspension and drive are "interchangeable", fluid delay in the gearbox or switch in motion in the clutch. The "RollOut Time", which is the time needed for timing to stand out from the transition position to reveal the light that triggers the ET timer. If this light is revealed before the green light, the "red light" and the loss.

Due to all variables and delays in response to Drag Racing, it is not enough to exercise the "human" reaction time. You need to understand the effect of all other reaction times and how it affects total reaction time. For example, if the human response time is too slow, perhaps you can lower or change the diameter of the front tire of the car to reduce the RollOut time to compensate.

There are many online practice trees there, but there are very limited opportunities. There are also some current miniature practical trees that have lights and buttons, even full-size trees, but most of them are quite expensive. Plus, if you want to keep track of your progress, you have less opportunities.

Therefore, many people prefer computer programs that have many opportunities to provide a "more flexible" practical tree. Numerous practical wood programs have the Vehicle Delay and RollOut Time options. Some even give detailed details such as changing the transition depth, the diameter and diameter of the front tire to see the effect of RollOut time. Plus, as it is on a computer, manual switches or footswitches can be connected to a more realistic feeling. And computers are good on capture data so you can keep up track for future analysis.

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